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    <title>Gaming on Son of Sun Tzu blog</title>
    <link>https://blog.sonofsuntzu.org.uk/tags/gaming/</link>
    <description>Recent content in Gaming on Son of Sun Tzu blog</description>
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      <title>The Lost Key</title>
      <link>https://blog.sonofsuntzu.org.uk/posts/lostkeygame/</link>
      <pubDate>Tue, 19 Apr 2022 13:40:00 +0100</pubDate>
      <guid>https://blog.sonofsuntzu.org.uk/posts/lostkeygame/</guid>
      <description>&lt;h1 id=&#34;once-upon-a-time&#34;&gt;Once Upon A Time&lt;/h1&gt;
&lt;p&gt;I&amp;rsquo;ve updated a small interactive game I wrote, you can play the &lt;a href=&#34;http://sonofsuntzu.org.uk/lostkey/&#34;&gt;Lost Key&lt;/a&gt; game in a browser window.&lt;/p&gt;
&lt;p&gt;There&amp;rsquo;s a feedback form at the end, but any constructive thoughts are welcome on &lt;a href=&#34;https://twitter.com/SonOfSunTzu&#34;&gt;Twitter&lt;/a&gt; or similar platforms where I know you.&lt;/p&gt;
&lt;h2 id=&#34;why&#34;&gt;Why?&lt;/h2&gt;
&lt;p&gt;Why a fairy story? I can save space, which helps maintain the player&amp;rsquo;s interest, because the tropes are so familiar. Also I can save time by not doing any research, because there&amp;rsquo;s very little I need to explain to the player, but also the setting is so vague. As for the &amp;ldquo;lost key&amp;rdquo; theme&amp;hellip;&lt;/p&gt;</description>
    </item>
    <item>
      <title>The Game Of War</title>
      <link>https://blog.sonofsuntzu.org.uk/posts/the-game-of-war/</link>
      <pubDate>Mon, 06 Sep 2021 14:30:00 +0100</pubDate>
      <guid>https://blog.sonofsuntzu.org.uk/posts/the-game-of-war/</guid>
      <description>&lt;p&gt;Thanks to Phil Huggins for putting me onto &lt;a href=&#34;https://pca.st/n7s8vxgc&#34;&gt;this episode&lt;/a&gt; of &lt;a href=&#34;https://dchhaddendum.libsyn.com/website&#34;&gt;Dan Carlin&#39;s Hardcore History&lt;/a&gt;.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Dan discusses his background in miniature wargaming and then talks to one of the architects of a popular Second World War themed video game about the genre, its development, growth and challenges.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h2 id=&#34;do-listen-if-you&#34;&gt;Do listen if you:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Just want to listen to someone with a great podcast/radio voice. I&amp;rsquo;ve not listened to Dan Carlin before, but within 30 seconds I knew he was a professional.  ( I&amp;rsquo;m reminded of meeting &lt;a href=&#34;https://twitter.com/gattaca&#34;&gt;Dave Lewis&lt;/a&gt; a few years ago at BSides London )&lt;/li&gt;
&lt;li&gt;If you want to learn more about the new WW2 video game &lt;a href=&#34;https://www.polygon.com/22620125/world-war-2-team-shooter-100-players-hell-let-loose-explained&#34;&gt;Hell Let Loose&lt;/a&gt; that I mentioned a little &lt;a href=&#34;http://blog.sonofsuntzu.org.uk/post/weeknote-16th-august-2021/&#34;&gt;while ago&lt;/a&gt;. It&amp;rsquo;s an interesting idea, especially that players are attacted to such a constrained environment compared to the popular Battle Royale format&lt;/li&gt;
&lt;li&gt;Right now I can&amp;rsquo;t justify the time the game appears to demand, and don&amp;rsquo;t have the computer power - if you can&amp;rsquo;t either this is a really good insight.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&#34;the-highlights-for-me&#34;&gt;The highlights for me:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Kriegsspiel being described as the Germans&amp;rsquo; secret weapon in the 19th century; echos of &lt;a href=&#34;https://youtu.be/0owwVyNu6CY?t=1497&#34;&gt;Matt Caffrey&#39;s theories&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Carlin made a good point on modern gaming taking the arguing out of miniatures, it being much better to let the computer figure it out&lt;/li&gt;
&lt;li&gt;Maximillian Rea, the lead developer of Hell Let Loose, made a great point on modern computing finally being good enough to have massed players, and a more realistic size for the battlefield.  As fun as that format this, this isn&amp;rsquo;t &lt;a href=&#34;https://callofduty.fandom.com/wiki/Nuketown_(map)?file=Map_Nuketown_BO.jpg#Call_of_Duty:_Black_Ops&#34;&gt;CoD&#39;s Nuketown&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;It&amp;rsquo;s the briefest of mentions, but what you can discern from the naming schemes of militaries involved in WW2.&lt;/li&gt;
&lt;li&gt;Rea&amp;rsquo;s point that the infliction of pain isn&amp;rsquo;t the appeal for the majority of players, it&amp;rsquo;s more about strategy and tactics and out-playing an opponent. Unfortunately this interview ended just as they were getting into expanding this idea&amp;hellip; imagine a game where your battle could be won through logistics&lt;/li&gt;
&lt;/ul&gt;</description>
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    <item>
      <title>Weeknote 23rd August 2021</title>
      <link>https://blog.sonofsuntzu.org.uk/posts/weeknote-23rd-august-2021/</link>
      <pubDate>Mon, 23 Aug 2021 12:30:00 +0100</pubDate>
      <guid>https://blog.sonofsuntzu.org.uk/posts/weeknote-23rd-august-2021/</guid>
      <description>&lt;h2 id=&#34;last-week&#34;&gt;Last week&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Continued thinking on a &amp;ldquo;mashup&amp;rdquo; game ( maybe manual, online, or megagame ) about the American War of Independence&amp;hellip; but that has expanded to include a magic system&lt;/li&gt;
&lt;li&gt;Bought a copy of the &lt;a href=&#34;https://boardgamegeek.com/boardgame/283355/dune&#34;&gt;Dune&lt;/a&gt; board game, I&amp;rsquo;m more interested in the mechanics than the lore. If you&amp;rsquo;re interested in the lore check out &lt;a href=&#34;https://www.youtube.com/watch?v=VlrmbpzDP-Y&amp;amp;list=PLj7gntrq3FeJ-s4tS9Ob4a7aSG_etB9sO&#34;&gt;Nerd Cookies&lt;/a&gt; on YouTube.&lt;/li&gt;
&lt;li&gt;Discussion with a customer on running a megagame, I&amp;rsquo;ve some ideas already&lt;/li&gt;
&lt;li&gt;I attended an online meeting of the &lt;a href=&#34;https://www.foster.co/&#34;&gt;Foster&lt;/a&gt; community. They&amp;rsquo;ve some very interesting ideas around tokens, there was a great Q and A, and I&amp;rsquo;m really interested to see where this goes. I do, however, think failure is as likely as success - which considering the nature of the community, I ought to write up&amp;hellip;&lt;/li&gt;
&lt;li&gt;My work laptop seems to handle video calls badly while doing something simultaneously, for example running OBS to obscure the background. It was useful to work through &lt;a href=&#34;https://www.goodreads.com/book/show/226507.Smart_Choices&#34;&gt;Smart Choices&lt;/a&gt; to determine the best way to fix the issue rather than just buy a more expensive problem. I&amp;rsquo;m not quite there yet though.&lt;/li&gt;
&lt;li&gt;This was further evidence of the &amp;ldquo;law of repulsion&amp;rdquo;, soon after wondering if I want to spend my working life fighting technology I received a great call out of the blue&lt;/li&gt;
&lt;li&gt;I played and enjoyed &lt;a href=&#34;https://boardgamegeek.com/boardgame/40398/monopoly-deal-card-game&#34;&gt;Monopoly Deal&lt;/a&gt;, it has an interesting mechanic, which led to a few game ideas; but similarly, some intriguing gaps in the simple rules when edge cases occur.  &lt;a href=&#34;https://boardgamegeek.com/boardgame/327797/monopoly-bid&#34;&gt;Monopoly Bid&lt;/a&gt; is less good, but still an interesting game that&amp;rsquo;s quick to pick up and play.&lt;/li&gt;
&lt;li&gt;I watched a couple of good videos on the Vietnam War on YouTube, both &lt;a href=&#34;https://www.youtube.com/watch?v=exVKd-x5QVc&#34;&gt;intriguing&lt;/a&gt; and &lt;a href=&#34;https://www.youtube.com/watch?v=VU5JPHQGckU&#34;&gt;horrifying&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Read this short article on being an &amp;ldquo;&lt;a href=&#34;https://ofdollarsanddata.com/become-an-uncertainty-killer/&#34;&gt;Uncertainty Killer&lt;/a&gt;&amp;rdquo;, which explains what I want to achieve with my business, and why my approach needs refining&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&#34;this-week&#34;&gt;This week&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;While realising how useful weeknotes are in seeing what I&amp;rsquo;ve achieved, also looking at the unchanged set of plans brings home how over-ambitious I am&lt;/li&gt;
&lt;li&gt;Still 90% done with a new layout for my company website, but still with what feels like 90% of the work left to do.&lt;/li&gt;
&lt;li&gt;Keep fighting software, mainly rdiff-backup I expect.&lt;/li&gt;
&lt;li&gt;Those work opportunities are still &amp;ldquo;hovering&amp;rdquo;, this is the best and worst aspect of freelancing.&lt;/li&gt;
&lt;li&gt;Condense the scribbled set of &amp;ldquo;to do&amp;rdquo; lists next to me into one list, preferably by doing some of the things on it&lt;/li&gt;
&lt;li&gt;Actually read a book, again&lt;/li&gt;
&lt;li&gt;Update that Inky game, make it a little easier: &lt;a href=&#34;http://www.funkyjesus.org/inky/Lost%20Key/&#34;&gt;Lost Key&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description>
    </item>
    <item>
      <title>Weeknote 16th August 2021</title>
      <link>https://blog.sonofsuntzu.org.uk/posts/weeknote-16th-august-2021/</link>
      <pubDate>Mon, 16 Aug 2021 10:30:00 +0100</pubDate>
      <guid>https://blog.sonofsuntzu.org.uk/posts/weeknote-16th-august-2021/</guid>
      <description>&lt;p&gt;My further attempts at &amp;ldquo;working out loud&amp;rdquo;. I realised this should be called &amp;ldquo;weeknote&amp;rdquo;, learnt from Matt Ballantine&amp;rsquo;s &lt;a href=&#34;https://mmitii.mattballantine.com/2021/08/13/weeknote-546-ho/&#34;&gt;latest post&lt;/a&gt;; I appear to be three years behind the trend.&lt;/p&gt;
&lt;h2 id=&#34;last-week&#34;&gt;Last week&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;90% done with a new layout for my company website, but still with what feels like 90% of the work left to do.&lt;/li&gt;
&lt;li&gt;Looked for a new office chair, but I appear to be the wrong shape with the wrong height table&lt;/li&gt;
&lt;li&gt;Apparently random things starting to fail due to age, my Xbox360 and my lower back being the most notable this week&lt;/li&gt;
&lt;li&gt;Looked again for a new keyboard, my requirements don&amp;rsquo;t feel that unusual but I can&amp;rsquo;t find anything that matches; I&amp;rsquo;ll blog about that at some point&lt;/li&gt;
&lt;li&gt;A few nice chats with new contacts and new customers; I appear to have been carrying out &amp;ldquo;relationship marketing&amp;rdquo; by accident over the last few years&lt;/li&gt;
&lt;li&gt;I&amp;rsquo;m still amazed, thinking about a couple of communities I belong to, on how such smart people can under-estimate or downplay their own abilities&lt;/li&gt;
&lt;li&gt;I&amp;rsquo;m still surprised, even after so long, on what smart and useful friends I have if I just make the time to ask them something&lt;/li&gt;
&lt;li&gt;Ostensibly to relax, I played some Rocket League and Spellbreak for free on Nvidia&amp;rsquo;s GeForceNow service. Doing so is partly just a break, but it&amp;rsquo;s always interesting to see how well or how badly ad-hoc teams work together, I&amp;rsquo;d love to see some statistics. Similarly, I wonder how well teams co-operate in &lt;a href=&#34;https://www.polygon.com/22620125/world-war-2-team-shooter-100-players-hell-let-loose-explained&#34;&gt;Hell Let Loose&lt;/a&gt; under more organised conditions.&lt;/li&gt;
&lt;li&gt;Contined playtesting of an online game set in the Vietnam War, interesting to see how far the game has diverted from the direction I expected already&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&#34;this-week&#34;&gt;This week&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Keep fighting software, mainly rdiff-backup I expect.&lt;/li&gt;
&lt;li&gt;Those work opportunities are still &amp;ldquo;hovering&amp;rdquo;, this is the best and worst aspect of freelancing.&lt;/li&gt;
&lt;li&gt;Condense the scribbled set of &amp;ldquo;to do&amp;rdquo; lists next to me into one list, preferably by doing some of the things on it&lt;/li&gt;
&lt;li&gt;Actually read a book, again&lt;/li&gt;
&lt;li&gt;Update that Inky game, make it a little easier: &lt;a href=&#34;http://www.funkyjesus.org/inky/Lost%20Key/&#34;&gt;Lost Key&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description>
    </item>
    <item>
      <title>9th August 2021</title>
      <link>https://blog.sonofsuntzu.org.uk/posts/09th-august-2021/</link>
      <pubDate>Mon, 09 Aug 2021 09:00:30 +0100</pubDate>
      <guid>https://blog.sonofsuntzu.org.uk/posts/09th-august-2021/</guid>
      <description>&lt;h1 id=&#34;looking-forward-and-back-9th-august-2021&#34;&gt;Looking forward and back, 9th August 2021&lt;/h1&gt;
&lt;p&gt;I&amp;rsquo;m very wary of journals and journalling, but &amp;ldquo;work out loud&amp;rdquo; keeps being recommended more and more, and I&amp;rsquo;ve seen friends and contacts manage to navigate the line between self-promotion and bluster successfully.&lt;/p&gt;
&lt;h2 id=&#34;last-week&#34;&gt;Last week&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Kept fighting software, won as often as I lost this week I think.&lt;/li&gt;
&lt;li&gt;Contined playtesting of an online game set in the Vietnam War, had to change my initial plans immediately.&lt;/li&gt;
&lt;li&gt;Continued discussions of what a general course on strategy would look like with some contacts.&lt;/li&gt;
&lt;li&gt;Continued thinking around bots, either written in code or &amp;ldquo;card based&amp;rdquo;. These would be for my own games, or as an unauthorised addition to other&amp;rsquo;s games. But this looks like a deep area that should be a sole area of study, and I&amp;rsquo;m not sure its financially viable.&lt;/li&gt;
&lt;li&gt;Discussions of applicability of traditional Business Continuity Management and Disaster Recovery principles to a modern organisation based on cloud services.&lt;/li&gt;
&lt;li&gt;Had that weird freelancer thing when opportunities look bleak, and then three people contact you in the same morning ( and therefore laughed at the &lt;a href=&#34;https://www.youtube.com/watch?v=OHz4slbIRyE&#34;&gt;Law of Attraction&lt;/a&gt; once again ).&lt;/li&gt;
&lt;li&gt;Moved and resized some logical volumes and re-learnt just how easy that can be.&lt;/li&gt;
&lt;li&gt;Learnt the difference between microboredom and existential boredom: &lt;a href=&#34;https://www.youtube.com/watch?v=WEQTrW9NP68&#34;&gt;https://www.youtube.com/watch?v=WEQTrW9NP68&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Watched Alita Battle Angel, which was underwhelming, but I was temporarily intrigued by how the sport of Motorball would work - for example, how to stop it just being a fight but on a track, what strategies teams would use, how to balance teams but allow variation, and so on&amp;hellip; I&amp;rsquo;ve an initial idea together.&lt;/li&gt;
&lt;li&gt;Watched Ted Lasso, still too dangerous to watch while eating.&lt;/li&gt;
&lt;li&gt;Finally finished a little &amp;ldquo;game&amp;rdquo; in Inky: &lt;a href=&#34;http://www.funkyjesus.org/inky/Lost%20Key/&#34;&gt;Lost Key&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&#34;this-week&#34;&gt;This week&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Keep fighting software, mainly rdiff-backup I expect.&lt;/li&gt;
&lt;li&gt;More chats with the consultancy umbrella.&lt;/li&gt;
&lt;li&gt;Other work opportunities are &amp;ldquo;hovering&amp;rdquo;.&lt;/li&gt;
&lt;li&gt;Try to take off more items from my &amp;ldquo;to do&amp;rdquo; lists than I add - that didn&amp;rsquo;t go so well last week.&lt;/li&gt;
&lt;li&gt;Read a book, again&lt;/li&gt;
&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2nd August 2021</title>
      <link>https://blog.sonofsuntzu.org.uk/posts/02nd-august-2021/</link>
      <pubDate>Mon, 02 Aug 2021 13:50:30 +0100</pubDate>
      <guid>https://blog.sonofsuntzu.org.uk/posts/02nd-august-2021/</guid>
      <description>&lt;h1 id=&#34;looking-forward-and-back-2nd-august-2021&#34;&gt;Looking forward and back, 2nd August 2021&lt;/h1&gt;
&lt;p&gt;I&amp;rsquo;m very wary of journals and journalling, but &amp;ldquo;work out loud&amp;rdquo; keeps being recommended more and more, and I&amp;rsquo;ve seen friends and contacts manage to navigate the line between self-promotion and bluster successfully.&lt;/p&gt;
&lt;h2 id=&#34;last-week&#34;&gt;Last week&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fought backup software - rdiff-backup - ongoing&lt;/li&gt;
&lt;li&gt;Fixed, mostly, Manjaro blanking a screen by default&lt;/li&gt;
&lt;li&gt;Continuing playtesting of an online game set in the Vietnam War, I particularly like the double-blind play&lt;/li&gt;
&lt;li&gt;Being an &amp;ldquo;external security brain&amp;rdquo; for a customer&lt;/li&gt;
&lt;li&gt;Put in some technical restrictions to stop me playing &amp;ldquo;just one more game&amp;rdquo; until too early in the morning&lt;/li&gt;
&lt;li&gt;Mashed my sleep schedule because of how Linux handles fonts&lt;/li&gt;
&lt;li&gt;Fought Linux and poor IO handling&amp;hellip; still fighting&lt;/li&gt;
&lt;li&gt;Started discussing red team thinking with a new-ish contact, I have my usual doubts that organisations are interested in this kind of service without it being bundled with many others, if at all&lt;/li&gt;
&lt;li&gt;Continued thinking around bots, either written in code or &amp;ldquo;card based&amp;rdquo;, for either my own games, or as an unauthorised addition to other&amp;rsquo;s games. But this looks like a deep area that should be a sole area of study, and I&amp;rsquo;m not sure its financially viable&lt;/li&gt;
&lt;li&gt;I learned that YouTube advertising is in-stream now&lt;/li&gt;
&lt;li&gt;Spent far too long trying to make some old hardware useful&lt;/li&gt;
&lt;li&gt;Finished all of Ape Out&amp;hellip; at the &amp;ldquo;softer&amp;rdquo; level. If you&amp;rsquo;ve played it, you&amp;rsquo;ll know how important that last level is&lt;/li&gt;
&lt;li&gt;Tried the Long Journey Home, an interesting idea but really dissauded by the training mode before I even started the game&lt;/li&gt;
&lt;li&gt;Replaced some hard disks on a server like some kind of 20th Century IT version of the Sealed Knot&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&#34;this-week&#34;&gt;This week&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Keep fighting rdiff-backup&lt;/li&gt;
&lt;li&gt;More chats with the consultancy umbrella&lt;/li&gt;
&lt;li&gt;Catch up with some old friends online&lt;/li&gt;
&lt;li&gt;Try to take off more items from my &amp;ldquo;to do&amp;rdquo; lists than I add&lt;/li&gt;
&lt;li&gt;Read a book, again&lt;/li&gt;
&lt;/ul&gt;</description>
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